Comparing technical specs, games and benchmarks


NVIDIA GeForce RTX 3060 graphics card - clock speed 1320 MHz / up to 1777 MHz, 12 GB memory - clock speed 1875 MHz and bandwidth 360.0 GB/s, TPD 170 Watt
NVIDIA Quadro T1000 graphics card - clock speed 1395 MHz / up to 1455 MHz, memory - clock speed 8000 MHz and bandwidth , TPD 50 Watt
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
General Information
To quickly define the best graphics card comparing NVIDIA GeForce RTX 3060 to NVIDIA Quadro T1000, you can check an overall position in the performance rating which is computed by special formula and notes every benchmark. It is an average rate, so we recommend paying attention to all technical specifications.
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
Technical Specifications
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000. The base technical info section helps you understand the difference between NVIDIA GeForce RTX 3060 and NVIDIA Quadro T1000. You will easily get which is more efficient following our tips; the best option is highlighted in different colours. If some specifications are identical, you should compare other features.
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
Dimensions and Compatibility
Here you learn supported PCLe, graphics cards’ size and supplementary connectors which mainly high-performance models have. The technical information does not influence performance rating much. NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000.
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
GPU RAM Frequency and Speed
Integral RAM is applied for storage and data transmission. The higher graphic memory standards ism the faster and more efficient data proceeding, working or gaming processes are. Also, note please memory width and bandwidth. The higher figures are, the better it is. NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000?
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
Port and Display Support
Some graphics cards support supplementary display connectors. Here you see whether the compared models support the port. NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000.
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
Technologies
Mind please this section provides the information and does not compute the overall performance while comparing NVIDIA GeForce RTX 3060 and NVIDIA Quadro T1000. As each manufacturer builds his/her own drivers and improvements in models which may be similar but stay different.
NVIDIA GeForce RTX 3060 vs NVIDIA Quadro T1000
API support
We are almost there. Soon you will find which graphics card is better – NVIDIA GeForce RTX 3060 or NVIDIA Quadro T1000! Here you learn a supported version of unified development standards of 3D DirectX and OpenGL.
Game Performance
Guys, to get which graphics card among NVIDIA GeForce RTX 3060 and NVIDIA Quadro T1000 works faster in games, it is enough to choose one from the list below and tap APPLY. In a comparative table, you learn a high-speed performance level of a graphics card on different screen resolutions, ranging from the lowest on to 4K. Colour palette helps you quickly pick the best option.
low
1280x720 |
med.
1920x1080 |
high
1920x1080 |
ultra
1920x1080 |
QHD
2560x1440 |
4K
3840x2160 |
||
Horizon Zero Dawn (2020) | NVIDIA GeForce RTX 3060 | ||||||
NVIDIA Quadro T1000 | |||||||
Death Stranding (2020) | NVIDIA GeForce RTX 3060 | ||||||
NVIDIA Quadro T1000 | |||||||
F1 2020 (2020) | NVIDIA GeForce RTX 3060 | ||||||
NVIDIA Quadro T1000 | |||||||
Gears Tactics (2020) | NVIDIA GeForce RTX 3060 | ||||||
NVIDIA Quadro T1000 | |||||||
Doom Eternal (2020) | NVIDIA GeForce RTX 3060 | ||||||
NVIDIA Quadro T1000 |
Legend | |
5 | Stutter – How graphics cards operate in the game is being examined for the time being. As per interpolation of the similar graphics cards showing low frame rates, the game is possible to lag. |
May Stutter – How graphics cards operate in the game is being examined for the time being. As per interpolation of the similar graphics cards showing low frame rates, the game is possible to lag. | |
30 | Fluent – In considering all graphics benchmarks, the game speed is likely to be 25 fps or more. |
40 | Fluent – In considering all graphics benchmarks, the game speed is likely to be 35 fps or more. |
60 | Fluent – In considering all graphics benchmarks, the game speed is likely to be 58 fps or more. |
May Run Fluently – How graphics cards operate in the game is being examined for the time being. As per interpolation of the similar graphics cards showing low frame rates, the game is possible to lag. | |
? | Uncertain – The graphics card testing has revealed a slower card might ensure a high and stable frame rate. |
Uncertain – How graphics cards operate in the game is being examined for the time being. The interpolation in the same category is not possible. | |
The value depicts the average frame rate. Hovering over the value, you can get individual results. |
Advantages of NVIDIA GeForce RTX 3060
27.76% faster in synthetic tests
Cheaper ($627 (1.9x MSRP) vs $1820)
Finer manufacturing process technology (8 nm vs 12 nm)
Advantages of NVIDIA Quadro T1000
Less power consumption (50 Watt vs 170 Watt)
So, NVIDIA GeForce RTX 3060 or NVIDIA Quadro T1000?
Which is one better to choose, NVIDIA or AMD? We recommend NVIDIA GeForce RTX 3060 .
NVIDIA GeForce RTX 3060 versus NVIDIA Quadro T1000 performance benchmarks comparison
3DMark Ice Storm is the only fully cross-platform benchmark that runs on all devices. It's great for comparing the 3D performance of smartphones, tablets, ultraportable laptops, and old or low-end PCs.
The 3DMark Cloud Gate GPU test is designed for mid-range laptops and home PCs with integrated video graphics. The test uses the DirectX 11 engine, which is limited by Direct3D 10 capabilities. Accordingly, Cloud Gate is best suited for testing modern entry-level systems and legacy DX10-enabled GPUs.
Fire Strike, Fire Strike Extreme, Fire Strike Ultra. Fire Strike includes two graphics tests, a physics test and a combined test that stresses the CPU and GPU.
3DMark Fire Strike for Graphics Cards helps you determine performance in a state-of-the-art synthetic test that consists of two levels - physical and combined testing.
The result of the 3DMark 11 benchmark evaluation supports tessellation, compute shaders and graphics card multithreading will show which graphics card model is better and faster in games. The higher the score of the video card in the 3DMark 11 benchmark, the better.
3DMark Vantage Performance reveals the real performance of video cards tested by users in their computers. Only the best graphics card deserves the highest score in the 3DMark Vantage Performance benchmark.
SPECviewperf 12 - specvp12 sw-03
The sw-03 viewset was created from traces of Dassault Systemes’ SolidWorks 2013 SP1 application. Models used in the viewset range in size from 2.1 to 21 million vertices.
Detailed benchmark results for GeekBench 5 CUDA video cards in the list of all video cards can be found on this page. The higher the GeekBench 5 score, the faster and more powerful the graphics card.
SPECviewperf 12 - specvp12 snx-02
The snx-02 viewset was created from traces of the graphics workload generated by the NX 8.0 application from Siemens PLM. Model sizes range from 7.15 to 8.45 million vertices. The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, and studio mode.
Benchmark GeekBench 5 OpenCL is a specialized version of a synthetic test that determines how the technical characteristics of a video card cope with loads in different programmable scenarios. Based on version 5, updated regularly.
SPECviewperf 12 - specvp12 showcase-01
The showcase-01 view set in the SPECviewperf 12 benchmark is based on Autodesk Showcase 2013. Supports DX rendering. Tests video cards in modes - shading with own shadows and projection shadows.
SPECviewperf 12 - specvp12 medical-01
The SPECviewperf 12 benchmark in specvp12 medical-01 script mode renders a 2D projection while calculating texturing and further GPU performance calculations. Works in scenes on 4D heart models and 3D stag beetle models.
SPECviewperf 12 - specvp12 maya-04
The maya-04 viewset was created from traces of the graphics workload generated by the Maya 2013 application from Autodesk. Model size is 727,500 vertices. The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample antialiasing, and transparency.
SPECviewperf 12 - specvp12 energy-01
The SPECviewperf 12 benchmark version of the specvp12 energy-01 script tests the volumetric rendering mode in the video card in seismic and oil and gas fields. This is a rather complicated benchmark in terms of the load on the computing core of the video card.
SPECviewperf 12 - specvp12 creo-01
Benchmark SPECviewperf 12 version of the "specvp12 creo-01" script tests the video card performance for the following render models - "supercar" and "airplane". Powered by Creo 2™ from PTC. Creates various loads on the GPU core to evaluate the efficiency and speed of the video card.
SPECviewperf 12 - specvp12 catia-04
The snx-02 viewset was created from traces of the graphics workload generated by the NX 8.0 application from Siemens PLM. Model sizes range from 7.15 to 8.45 million vertices. The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, and studio mode.
SPECviewperf 12 - specvp12 3dsmax-05
The 3dsmax-05 viewset was created from traces of the graphics workload generated by 3ds Max 2016 using the default Nitrous DX11 driver.
Passmark is an effective benchmark that displays true results on the speed of data processing by GPU cores. We present the results of the evaluation of the performance of a video card in the modern Passmark benchmark, which evaluates the performance of a video card using its own rendering algorithms. The higher the score, the more powerful the graphics card.
Benchmark GeekBench 5 Vulkan shows the result of testing video cards in a specially created 3D environment. Results are updated regularly, daily.